Games Played
GPThe number of games included in the statistics being displayed.
Understanding the statistics behind the game
This glossary explains the traditional statistics, advanced metrics, prediction terminology and fantasy statistics used throughout this website. Use the search box or category buttons to find a term.
The number of games included in the statistics being displayed.
The average number of points a team scores per game.
The average number of points a defense allows per game.
The total offensive yards gained through passing and rushing.
The average number of offensive yards gained per game.
The average number of yards gained on each offensive play. It is calculated by dividing total yards by total offensive plays.
The number of times an offense gains enough yardage to begin a new set of downs.
The percentage of offensive plays that are passing plays. Depending on the calculation used, sacks may be included as pass plays.
The percentage of offensive plays that are rushing attempts.
Expected Points Added measures how much a play changes a team's expected scoring value. A positive EPA play improves the team's expected scoring position, while a negative EPA play makes the situation worse.
The average Expected Points Added generated on each play. EPA per play measures efficiency rather than total production and makes it easier to compare teams with different numbers of plays.
The average EPA generated by a team's offense on each offensive play. Positive values indicate the offense is increasing expected points on average.
The average EPA produced by opposing offenses while facing the defense. A defense that forces opponents into negative EPA is reducing their expected scoring value.
The percentage of plays considered successful according to the expected-points result of the play. A successful offensive play improves the offense's expected scoring position.
The percentage of opponent plays that are successful against the defense.
Average EPA generated on first and second downs. This helps evaluate how efficiently an offense operates before reaching third or fourth down.
The percentage of first- and second-down offensive plays that produce a successful result.
The average EPA generated by opponents against a defense on first and second downs.
A play that gains a significant amount of yardage. The exact yardage threshold depends on the statistical model used by the site.
The percentage of offensive plays classified as explosive plays.
The number of official forward-pass attempts by a quarterback.
The number of completed forward passes.
The percentage of pass attempts that are completed.
The total yards credited to a quarterback on completed passes.
A completed forward pass that results in a touchdown.
A forward pass caught by a defensive player, resulting in a turnover.
The distance a pass travels through the air before it is caught or becomes incomplete. Air yards help separate passing depth from yards gained after the catch.
Measures a quarterback's completion percentage relative to the expected completion percentage of the passes attempted.
Expected Points Added generated from passing plays.
The longest completed passing play credited to a quarterback in the selected game or statistical period.
The number of rushing attempts credited to a player.
The total number of yards gained on rushing attempts.
Average rushing yards gained per rushing attempt.
A touchdown scored on a rushing play.
Expected Points Added generated by rushing plays.
A pass attempt directed toward a particular receiver.
A completed pass caught by a receiver.
The total yards gained on completed passes caught by a receiver.
A touchdown scored on a completed forward pass.
The number of yards a receiver gains after catching the football.
Expected Points Added associated with passes targeted to or completed by a receiver.
A defensive play in which the quarterback is tackled behind the line of scrimmage on a passing play.
The percentage of opponent passing opportunities that result in a sack.
The percentage of an offense's passing opportunities that result in the quarterback being sacked.
A play in which a defender legally hits the quarterback during or immediately after a passing attempt.
A turnover gained by the defense through an interception or recovered opponent fumble.
A loss of possession caused by an interception or lost fumble.
Loss of control of the football by a player before the play is ruled dead.
A fumble recovered by the opposing team, resulting in a turnover.
The rate at which a defense creates turnovers relative to its defensive opportunities.
The rate at which an offense turns the football over relative to its offensive opportunities.
A third-down play that gains enough yardage for a first down or results in a touchdown.
The percentage of third-down opportunities successfully converted by an offense.
The percentage of third downs opponents successfully convert against a defense.
The area of the field from the opponent's 20-yard line to the goal line.
An offensive possession that reaches the opponent's red zone.
The percentage of red-zone trips that result in touchdowns.
The percentage of opponent red-zone trips that result in touchdowns.
The estimated number of points a team is expected to score according to the site's statistical prediction model.
The team with the higher projected result according to the statistical model. It is a model output, not a guarantee of the game result.
The model's estimated probability that a team wins a game based on the statistical information used by the model.
A numerical representation of how strongly the model favors its projected winner. A higher confidence score represents a larger statistical advantage in the model, not certainty that the prediction will be correct.
A descriptive classification such as Low, Medium, or High based on the model's confidence score.
Identifies the specific version of the statistical prediction model used to generate a prediction. Keeping model versions separate allows results to be evaluated without changing historical predictions.
A method of combining previous-season statistics with current-season statistics. Early in a season, historical data can provide stability because only a small number of current games have been played. Current-season data can receive greater weight as more games are completed.
The salary assigned to a player by FanDuel for a particular contest or slate.
The estimated fantasy points a player is expected to score according to the site's projection model.
Fantasy points scored or projected using FanDuel scoring rules.
Fantasy points scored using DraftKings scoring rules.
Fantasy scoring that awards one point for each reception in addition to yardage and touchdown scoring.
Fantasy scoring that awards one-half point for each reception.
Fantasy scoring without additional points awarded simply for making a reception.
A comparison between a player's projected fantasy production and salary. Value helps identify players who may provide useful projected production for their cost.
The maximum combined salary allowed for all players in a fantasy lineup.
A lineup generated by an optimization process that attempts to maximize projected fantasy production while satisfying salary, position, roster, and other lineup constraints.
The percentage of generated lineups containing a particular player. For example, a player appearing in 15 of 25 lineups has 60% exposure.
No single statistic tells the entire story of a football team or player. Advanced metrics such as EPA, success rate, explosive-play rate and situational statistics are most useful when considered together and in the context of the opponent, game situation and sample size.